[olug] Husker Football Webcast
Jonathan Warren
thechunk at cox.net
Wed Sep 4 13:48:41 UTC 2002
But that still doesn't explain how an active game client like Everquest could get timedout. I think they have some weird issues in there implementations.
On Tue, Sep 03, 2002 at 09:17:10PM -0500, Jeff Hinrichs wrote:
> Depending on client, set it up to send a keep alive packet every 3-10
> minutes and you'll stay up. Same thing happens with our corporate
> firewall.
>
> -jeff
>
> Andrew Embury said:
> > I have similar problems with Linksys hardware. Using both the BEFSR81
> > and the Wireless w/ 4 port switch my telnet and ssh sessions time out
> > after approx 10 minutes to 1 hour of inactivity. Take the linksys out
> > of the loop and they will run for days. I've seen many people post
> > online with the same problems but have not run across any kind of
> > solution.
>
>
>
> _______________________________________________
> OLUG mailing list
> OLUG at olug.org
> http://lists.olug.org/mailman/listinfo/olug
More information about the OLUG
mailing list