[olug] Problems w/Quake 3
Eric Pierce
eric_olug at yahoo.com
Fri Apr 16 04:17:53 UTC 2004
Great! That worked. The user ID/password you gave didn't work for me, but I
figured out that I needed this: linuxq3apoint-1.32b.x86.run
However, sound (still) doesn't work. I get this on start up:
------- sound initialization -------
Could not mmap dma buffer PROT_WRITE|PROT_READ
trying mmap PROT_WRITE (with associated better compatibility / less performance
code)
/dev/dsp: Input/output error
Could not mmap /dev/dsp
------------------------------------
I did some searching, and found the following 2 lines:
echo "quake3.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
echo "quake3.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss
This gives me sound, but the moment I start a fight (when 3D acceleration kicks
in?) and the screen draws, the game freezes.
ALSA spits out this at me (on my kernel message terminal):
ALSA pcm_lib.c:61: BUG? (runtime->silence_filled <= runtime->buffer_size)
(called from c942dc86)
This error is showing even before the game freezes, so maybe those 2 echo lines
aren't quite the fix.
For Brandon, I'm happy w/the fps I'm getting. I have the graphics set at
'Highest Quality' which is full screen, 800x600, etc. and all is smooth and
creamy.
Anyway, any help (again) is sincerely appreciated. Thanks, Jay!
Eric
--- Jay Swackhamer <Jay at RebootTheUser.com> wrote:
> Are you trying to run it out of the box, or with the latest patches?
> 1.32b is at http://downloads.reboottheuser.com/rtu/rtu_sw_pkgs/games/quake3
> if you need it login:movies passwd:video
>
> It shouldnt be looking for anything Glide related since that is Voodoo
> related..........Check the settings under the 'system' section to make
> sure that it's using the default GL driver and not 'voodoo'
>
> > Hi ho,
> >
> > I picked up Quake 3 from Jay's place a few months back... still haven't
> > got it
> > working. Any help would be great!
> >
> > I'm running SuSE 9.0 w/nVidia RIVA TNT2 Model 64 (32 mb)
> >
> > Quake 3 originally was looking for libglide2x.so (see output below). My
> > SuSE
> > system has the following:
> > /usr/lib/libglide3-v3.so
> > /usr/lib/libglide3-v5.so
> > which are a part of the XFree86-Mesa-4.3.0 package. I found an older
> > package
> > (glide_v2-2) for SuSE 8.1 which had libglide2x.so. I installed it and it
> > works, but the framerate is around 2 fps (not playable).
> >
> > Should I even be using this library since I don't have a VooDoo board? I
> > have
> > the latest Nvidia drivers installed w/3D acceleration enabled, and other
> > 3D
> > games give me good fps w/o libglide2x.so. Also, Quake 3 worked fine for
> > me on
> > SuSE < 8.2. So I'm stumped.
> >
> > FYI, libMesaVoodooGL.so.3.2 and libGL.so (symlink to former) were
> > installed in
> > the Quake3 directory.
> >
> > Anyhoot, any ideas would be most appreciated!
> > Eric
> >
> > Ps. Here is my output before installing libglide2x.so
> > (glide_v2-2.53-138.rpm).
> >
> > ----- R_Init -----
> > ...loading libGL.so: QGL_Init: Can't load libGL.so from /etc/ld.so.conf or
> > current dir: libglide2x.so: cannot open shared object file: No such file
> > or
> > directory
> > failed
> > ...loading libMesaVoodooGL.so: QGL_Init: Can't load libMesaVoodooGL.so
> > from
> > /etc/ld.so.conf or current dir: libglide2x.so: cannot open shared object
> > file:
> > No such file or directory
> > failed
> > ----- CL_Shutdown -----
> > RE_Shutdown( 1 )
> > -----------------------
> > ----- CL_Shutdown -----
> > -----------------------
> > Error: GLimp_Init() - could not load OpenGL subsystem
> >
> >
> >
> >
> >
> >
> > __________________________________
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> >
>
>
> --
> Jay Swackhamer
> Reboot The User
> 15791 West Dodge Road
> Suite 135
> Omaha, NE 68118
> (402) 933-6449
> (402) 933-6456 Fax
> http://www.RebootTheUser.com
> _______________________________________________
> OLUG mailing list
> OLUG at olug.org
> http://lists.olug.org/mailman/listinfo/olug
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